How a Seemingly Impossible Game Is Possible

“People are just so used to that type of game that it becomes hard for them to go back to something that’s a bit more free,” Murray said. “For us, perhaps we’re the generation who grew up with Mario and so we understand levels and missions and quests. So a lot of the questions we get from journalists are about that. How does the mission structure work? How does your rank work? That kind of thing.

The main people that I talk to who are fans are often the generation that’s grown up with Minecraft and they don’t have those preconceptions. They don’t ask any of those questions. They actually assume that it’s just all gonna be there and have that freedom.

Interesting point about the shifting nature of established game conventions.

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